Class Trials

Class Trials are the final act of each chapter in Danganronpa: Regaining Hope. The students debate amongst themselves, using evidence collected during the investigation phase, to determine the culprit in each chapter. The debate takes place in a courtroom setting, and consists of several debate phases and minigames. The trial ends when the culprit - known as the "Blackened" - is uncovered, and ultimately executed. This page serves as an overview and guide to Class Trials in Danganronpa: Regaining Hope.

Minigames
Aside from Nonstop Debate and Closing Argument, Danganronpa: Regaining Hope has 4 major minigames: Hangman's Gambit, Bullet Time Battle, Rebuttal Showdown and Debate Scrum.

Hangman's Gambit
In Hangman's Gambit, Akira completes a game of hangman. Shooting the correct letters to form a word will reveal a vital clue in the trial. Shooting the incorrect letters will result in a penalty.

Bullet Time Battle
Bullet Time Battle is a rhythm-based minigame in which Akira has to negate a student's assertions. Statements from the student appear in word-bubbles in front of them, which must be destroyed using bullets that are gained by staying on rhythm. When the student's influence gauge is depleted the correct Truth Bullet must be selected and fired at a final weak point.

Debate Scrum
A Debate Scrum occurs when the participants in a Class Trial are split between two opinions and cannot reach a consensus. Characters on both sides will each make remarks that address a particular subject, but these remarks alone will not result in a consensus being reached. For each remark made by the opposing side, you must identify the key subject of that remark and match it to a similar remark made by your side. The goal of a Debate Scrum is to match all the remarks in a single round of debate.


 * During a Debate Scrum, the key subject that appears in both sides' remarks will be displayed at the bottom of the screen. This key subject will always be visible when your side makes their remarks, but it will be hidden for the opposing side. It's best to read each opponent's remarks first, then try to identify the key subject of each remark.

Chapter 1
• Chapter 1 • Chapter 2 • Chapter 3 • Chapter 4 • Chapter 5 • Chapter 6

Byakuya Togami was killed... The blue hue of our vacation is now a crimson red. Is the killer really one of us? Or is it someone else...? The class trial starts...now.

Chapter 2
• Chapter 1 • Chapter 2 • Chapter 3 • Chapter 4 • Chapter 5 • Chapter 6

What lies within Monokuma's video game...? Is it the truth or lies? What is the motive that ties that game and reality together? Where did the killer who escaped from the beach house go? There's no looking away from the hopeless memories reflected in the twilight.

Chapter 3
• Chapter 1 • Chapter 2 • Chapter 3 • Chapter 4 • Chapter 5 • Chapter 6

The Despair Disease, and two consecutive murders... The thought of a third class trial fills the remaining survivors with despair. Why would the disease be a motive? Why did Ibuki hang herself? And why did Hiyoko's body suddenly appear...? Survive the class trial, where mystery begets more mystery!

Chapter 4
• Chapter 1 • Chapter 2 • Chapter 3 • Chapter 4 • Chapter 5 • Chapter 6

An intense survival game awaited at the Funhouse. Right when everyone had their backs to the wall, Nekomaru was killed... The barrier to the Final Dead Room has been broken, and the Ultimate Weapon rises from its deep sleep!

Chapter 5
• Chapter 1 • Chapter 2 • Chapter 3 • Chapter 4 • Chapter 5 • Chapter 6

The trickster Nagito was brutally murdered... His unpredictable death has left a looming shadow of mystery in the hearts of Hajime and the others. Who is the traitor? What was the clue Nagito left? Will they able to see the light within the darkness between hope and despair...!?

Chapter 6
• Chapter 1 • Chapter 2 • Chapter 3 • Chapter 4 • Chapter 5 • Chapter 6

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